One room, one code
Someone creates a room and reads the five-character code out to the table. Four to sixteen play. Roles are dealt in secret and you only ever see your own.
4–16 players · one table
Everyone plays on their own phone, sitting in the same room. The app deals the roles, keeps the turn order and narrates the night. The accusing is yours.
Download on the App StoreSomeone creates a room and reads the five-character code out to the table. Four to sixteen play. Roles are dealt in secret and you only ever see your own.
The vampires pick a victim, the doctor shields one person, the seer learns one identity. Nobody speaks. An attack on a shielded person comes to nothing.
The night is narrated to everyone. First you argue — the app stays out of it. Then the vote: whoever takes the most votes hangs. You may abstain.
There is no matchmaking and no strangers. A room only opens to people you read the code out to, which in practice means the people at your table.
You never sign up. No email, no password, no profile to fill in — just a nickname. The talking happens out loud, not in a text box.
The game carries no advertising and no analytics SDK. Nothing about you is measured, profiled or sold. The one purchase is optional and one-time.
The whole game is playable for free. A single one-time purchase — not a subscription, nothing renews — unlocks the Hunter and the Jester and marks every room you host as VIP. Buy it once and it follows your Apple account to your next phone.